Effectiveness of Gamification Intervention Platform on the Work Stress of Shift-Work Nurses in the Post-Pandemic Era.

Publication date: Jul 24, 2024

In the post-pandemic era, the work pressure, trauma, anxiety, and burnout of shift nursing staff has continued to rise in all levels. By introducing Healing Games, turning interactions into game-like situations and using mindfulness as a framework, this will allow the nursing staff to realize their self-healing and help reduce stress. Through the establishment of this healing & stress-relieving game for nursing (HSR game-N) will also have a positive self-control effect on the negative emotions of work pressure. The application of such technology used by shift nurses can help negate and decrease the work pressure of shift nurses.

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Concepts Keywords
Burnout burnout
Clinical Burnout, Professional
Mindfulness COVID-19
Nurses gamification
Stud Healing Games
Humans
Mindfulness
Nursing Staff, Hospital
Occupational Stress
Pandemics
Shift Work Schedule
shift-work nurses
Stress, Psychological
Video Games
work stress

Semantics

Type Source Name
disease VO effectiveness
disease IDO intervention
disease MESH burnout
drug DRUGBANK Etoperidone
disease VO effective
disease MESH work related stress
disease VO time
drug DRUGBANK Coenzyme M
disease MESH Burnout Professional
disease MESH COVID-19
disease MESH Stress Psychological

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